Event series

Aural Architecture and Heritage Science

Approaches, Methods, and Perspectives

The application of digital technologies to heritage science has led to important methodological changes in the protection, preservation, and management of the acoustic features of architectural structures and performative spaces of the past.

By exploring the potential impact of digital techniques in the fields of acoustic engineers, heritage acoustics, architecture acoustics, sonic heritage, archaeoacoustics, soundscape archaeology, archaeomusicology, acoustic ecology, sound studies, anthropology of sound, and sensory studies, this event series aims to shed light on how digital methods and approaches can improve our knowledge on sounds and sound behavior in architectural structures, historical buildings, and archaeological sites, by promoting their modern reuse and sonic preservation.

Moreover, the goal of this event series is the analysis of the relationship between acoustics, architecture, sound, human behaviour, space, and environment as well as of the methods concerning anechoic recordings of music, sounds, and voices to be employed in the auralisation of ancient architectural structures and venues for sonic events and performances.

As part of the AURAL project, this event series also aims to explore whether digital architectural reconstruction, immersive audio-visual modes, and auralisation could enable us to understand the way sounds, music, voices, and body movements were experienced in the past and whether the links between form and function of ancient structures and historical buildings can shed light on the active properties of aural architecture and on performances in strengthening cultural and social identity.

This event series is organised by Angela Bellia, Principal Investigator of the AURAL project, CNR ISPC researcher.

AURAL project →

To join the event series, we kindly ask you to register via CNR ISPC Eventbrite. Simply click on the 'Register Here' button below each event.

First event 

March 27, 2024 | h 4 pm (CET)

Online | Zoom platform

Andrea Gozzi

Audio Augmented Reality through Bone Conduction: Challenges and Perspectives

Bone Conduction Headphones (BCHs) enable the harmonious fusion of real and mediated sound layers, enhancing the realism of virtual sound objects for Audio Augmented Reality (AAR) experiences. A small device attached to the temporal region of the skull sends the audio signal directly to the cochlea, bypassing the external and middle ear. Since the auditory canal is not obstructed, the headphones allow the blending of real and virtual sound layers, reducing our cognitive capacity to distinguish between the two elements. This interdisciplinary research/creation, combining acoustics, sound design, musical composition, and perception studies, introduces the history of bone conduction and its devices, exploring the latest experiences in this field. Use cases for AAR concert projects and museum visits with immersive audio will be presented, developed by Mezzo Forte, a company specialized in audio augmented reality.

Andrea Gozzi

Musician and musicologist, postdoctoral researcher in augmented audio reality at the Université de Montréal – Faculty of Music. Ph.D. in Musicology and Digital Humanities at the SAGAS department, University of Florence. Member of the Tempo Real, the research, production, and music education center founded by Luciano Berio in Florence. Co-founder of Mezzo Forte, a French company specialized in audio augmented reality. Andrea Gozzi is a professor of Sound Design at the LABA Academy in Florence and a lecturer in the history of rock and Sound Design at DAMS (University of Florence). As a musician, he has collaborated with Italian and international artists, both live and in the studio. He participated in events such as LIVE 8 in 2005 in Rome and performed in France, England, Germany, and Canada. He has published books and essays dedicated to the history of rock and musical biographies in Italy and Canada.

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